Sunday, March 01, 2009

What You’ll Use in Photoshop CS4

If you are at all interested in upgrading to the newest version of Photoshop (Photoshop for PC, Photoshop for Mac), you’ve probably read any number of articles on “What’s New in Photoshop CS4.” What you’ve gotten is a list and theoretical notions of what these features could, potentially, do for you, probably driven a bit by the seeding of the excellent Adobe marketing team. What you probably haven’t heard is a listing of what you will really use every day in CS4 if you are someone interested in correcting and adjusting photographic images. The reason you don’t is no one has time to digest the features before they rush out their articles to be first to press. Honestly, it takes about a year for me to fluidly incorporate new features in my workflow. Including a period of exposure to the CS4 beta, I’m just about getting to the saturation point as to what I really use and feel is a benefit in CS4. In some versions of Photoshop releases, my workflow honestly hardly changed at all. For Photoshop CS4, two features have become part of what I do every day and changed the way I work with images. These new features are the Adjustments Palette, and the Masks palette. Neither are, thus far, available in Elements.

I talk about each of these in context in my new book (The Adobe Photoshop Layers Book for CS4 due out in March of 2009). This blog is all about why I think these features are bound to change your process of image editing if you choose to use CS4.

The Adjustments Palette
Photoshop Adjustments palette
A bitter-sweet addition to CS4 is the Adjustments palette. The sweet part about the addition is that this palette takes the place of the many dialogs that appear for adjustment layers. The benefit is that the dialogs no longer have to be closed. You can create an adjustment layer or click on any existing adjustment layer in the layers palette, and the adjustment settings appear in the Adjustments palette – immediately. As you make any change, the changes are applied to the image and committed. Previously you had to accept the changes on the dialog by clicking [ok]. If you wanted to make additional changes, you would then have to double-click on the Adjustment layer thumbnail to open the palette back up to adjust the changes. Not any more. Every time the adjustment layer is active, the palette shows the settings you have stored and that are currently applied to the image. The Adjustments palette is ultimately convenient for accessing and making changes to adjustments, and it is a feature that can save many clicks in opening and addressing what used to be dialogs. The adjustments it offers are no different than in the dialogs. It is something that works very well, but for one small factor, the bitter part of the addition.

The bitter part of the Adjustment palette is that you need to have it in view all the time if you use adjustment layers to make any adjustments to your images. You don’t really have the opportunity to store the palette away and call it back, and if you did that would defeat the purpose of the palette’s advantage. The palette needs to be visible — not just in the palette bin, but in a prominent spot on screen, or you’ll have to go hunting for it when you need to make a change. And every time you make a new Adjustment layer, you need to use it, as what is an adjustment layer without adjustment?

Regretfully when an adjustment layer is not active, the palette only displays yet another, redundant means of creating adjustment layers. In fact none of the palette itself can boast ‘new’ features and utility. So it is ultimately useful for defining adjustment layer changes, and not so useful otherwise. If you are a user like myself that already needs Layers and History and Actions and Channels and Info, and maybe Paths and Brushes and Character and Paragraph…the ‘need’ to have the new Adjustments palette in view compounds the issues you may already be having with on screen landscape. Depending on your monitor size and the way you practice editing, this landscape may be more or less precious. While I find it is a bit inconvenient to make more space on my 17” laptop, when I work on my desktop and 30” Apple Cinema Display I do not miss the landscape and appreciate the simplicity. If Adobe offered an option to use the classic dialogs, it would probably have been best for the majority of users.

As it stands, there are advantages and convenience to the presence of the Adjustments palette, though it may be in contention with other features. But as you can’t get away from it, it will necessarily, to some extent, alter the way you work. It will certainly take some getting used to.

Masks Palette

The Masks palette in Photoshop CS4 is not the obligation that the Adjustments palette is. Masks is, instead, a distinct difference in function from the way users could previously work with layer masks. Although you can still work with masks the way you did prior to CS4, the Masks palette extends layer mask functionality by offering options such as virtual adjustment. That is, you can make slider-based adjustment to masks for such things as Density, Feathering/Blur, Refine (which opens a separate dialog) and Inversion. The palette itself will indeed take up more landscape on the screen, like the Adjustments palette, but it is not quite as intrusive as Adjustments as it is a palette that can be brought into view when needed, and stored in a grouping with other palettes.

The benefit to the Masks palette is that it actually adds to the functionality offered in Photoshop. Where changes to masks directly in previous versions of the program were permanent, changes using the slider in the Masks palette are more like adjustments themselves: the positions of the sliders can be changed at any time and the result on the mask itself changed or even removed. In this way the changes are virtual, and ultimately flexible, as you are not committed to a change as you make it. The ability to adjust masks as you go can come in handy for compositing, and I have found it very useful in working with manual HDR and Depth-of-Field compositing.

If you find yourself blurring and feathering masks, and otherwise refining mask edges, you’ll find a place for the Masks palette on your screen. Once the palette is there on screen and you adopt going to the Masks palette for mask adjustment (instead of seeking out permanent alterations like Gaussian Blur), you will find the feature is a new one that you need, and don’t want to be without.

To Sum Up
The two features do bring something new to the table for Photoshop CS4, and they will certainly alter the way you work somewhat by enforcement and somewhat by choice — of that you can be assured. For me the Masks palette is a giant step forward in handling mask content, and it is a much welcome addition. However, whether it is one so important as to ‘require’ an upgrade will depend on the way you work in the program, and your need for masks or the space you have for more palettes.

Richard’s newest book, The Adobe Photoshop Layers Book for CS4, will be available in stores this month! The book adds some 80 pages of new material including a section on manually producing HDR images. Get your copy as soon as it hits the shelves by pre-ordering on Amazon: Preorder your copy now

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Sunday, September 23, 2007

When to Upgrade Photoshop

Are You A Photoshop Junkie?
Photoshop junkies are people who religiously upgrade from one version to the next without thinking as if a new release were some type of signal that the current version of the program would soon expire and stop working. Others upgrading without a second thought may believe that owning the newest version of Photoshop automatically makes their images better. Regretfully, "cool" new features may sound enticing, but in the long run these enhancements may be something you rarely use -- or use once in a lifetime -- that isn't a reason to upgrade. The boring reality is that sometimes what you have is really what you need. While it does not carry the social status of owning Photoshop, it is easily possible that Photoshop Elements may serve every need you have even if you are a demanding digital technician (and at a savings of 90% (!) of the cost of Photoshop). Upgrading out of habit, obligation or anything other than a clearly defined need makes you a junkie.



The Truth About Upgrades

It is Adobe's job to make their product compelling enough so that you want to upgrade. In the early years of Photoshop, every version had a significant new feature. Digital imaging had a lot of maturing to do from the first release in 1988, so the room for improvement seemed endless. Now, as Photoshop has matured, the list of enhancements for any version may be as long as your arm, but it may be less clear if you really need to upgrade because features are not always something every user will benefit from.


Richard's Philosophy of Upgrades



  1. Don't automatically upgrade to a new release of Photoshop. You don't owe it to Adobe, and your version of the program will still work months and years from now.

  2. It is not a social embarassment to skip an upgrade version of Photoshop. For example, if you are on CS2 already, you can probably wait for CS4. People may point and wisper under their breath, but how long can they do that for? Just ask them for a compelling reason to upgrade.

  3. Know the Photoshop upgrade cycles. You can count on a new version every 18 months or so. Don't get the last version after it's been out 17 months when it suddenly goes 'on sale' or you'll be looking and yearing to get the next version in a month all over again.

  4. Don't be swept away by the hype of the 'cool' factor of new Photoshop tools. Advertising can make features look more promising than they are. Find out what tools and functions actually do by reading reviews before you upgrade, and weigh how much you think you'll actually use them.

  5. Find at least two actual must-have features in any new Photoshop upgrade that will save you time, effort or improve image quality on a daily basis before considering an upgrade.

  6. Don't upgrade if there are a significant number of tools and features that you already don't know how to use. Learn the tools you have. New features will take weeks, months and perhaps years to incorporate into your workflow. Give them time to sink in before looking for more features you won't use.

  7. Find out about system requirements and compatabilities BEFORE you purchase a Photoshop upgrade. If you purchase a version that requires a new operating system, it may trigger a reaction where you'll have to buy a whole new system at many times the cost of the upgrade just to run it.

  8. Just because it costs more doesn't mean it does more for you. Know what you are buying. For example, don't get the extended version of Photoshop CS3 instead of the vanilla version if you have no interest in medical imaging, 3D modeling and video editing.


Adobe has consistently put out an enticing product that gives users a real reason to upgrade. Adobe does work hard at it, they have a fabulous, well-tested product, and have generally productive reasons for upgrading. However, there is no reason to feel pressured, rushed or obligated. The new version will be there when you are ready for it, and your old, tried and tested techniques for image editing will not soon be worn out and displaced by the latest tool if you learn the right techniques. The real task is to learn the right techniques and theory to make your image editing efforts less tool-centric.





A Short List of Photoshop Enhancements by Version


This is an extremely abbreviated list of enhancements for Photoshop versions. Versions 2 through 7 list the major enhancements only. CS versions are listed in greater detail so it will be evident what was added in the newer versions and what you may gain by upgrading from prior versions.


  • Photoshop 2 (no, not CS2, Photoshop 2.0 released in 1991) added Paths

  • Photoshop 2.5 added a Windows version

  • Photoshop 3 added Layers (which makes my Leveraging Layers course possible)

  • Photoshop 4 added recordable Actions

  • Photoshop 5 added editable type, the History palette, and the dreaded Color Management

  • Photoshop 5.5 added Image Ready for web development

  • Phtooshop 6 enhanced the user interface, added layer styles and Blending Options dialog, and 16-bit editing

  • Photoshop 7 introduced the Healing brush, paint engine enhancements, and introduced RAW image handling

Note: At this point Photoshop broke into the CS versions, the first of which was released on October of 2003. As more users still own these versions I'll use more comprehensive (but still partial) lists...


  • Photoshop CS (8) added:
    — Camera RAW 2.x

    — Highly modified "Slice Tool"

    — Shadow/Highlight command

    — Match Color command

    — Lens Blur filter

    — Smart Guides

    — Real-Time Histogram

    — Detection and refusal to print scanned images of various banknotes[2]

    — Macrovision copy protection based on Safecast DRM technology


  • Photoshop CS2 (9) added:
    — Camera RAW 3.x

    — Smart Objects

    — Image Warp

    — Spot healing brush

    — Red-Eye tool

    — Lens Correction filter

    — Smart Sharpen

    — Smart Guides

    — Vanishing Point

    — Better memory management on 64-bit PowerPC G5 Macintosh machines running Mac OS X
    10.4

    — High dynamic range imaging (HDRI) support (32 bit per channel floating point)

    — Scripting support for JavaScript and other languages

    — More smudging options, such as "Scattering"

    — Modified layer selection, such as ability to select more than one layer.


  • Photoshop CS3 (10) added:
    — Smart Filters

    — Quick Selection and Refine Edge tools

    — Advanced compositing

    — Streamlined interface

    — Better raw image processing

    — Improved Adobe Bridge

    — Enhanced Vanishing Point

    — Enhanced 32-bit HDR support

    — Peak performance

    — Black-and-white conversion

Note: The waters get further muddied here by a release of more than one version of CS3; CS3 and CS3 Extended.


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