Sunday, March 01, 2009

What You’ll Use in Photoshop CS4

If you are at all interested in upgrading to the newest version of Photoshop (Photoshop for PC, Photoshop for Mac), you’ve probably read any number of articles on “What’s New in Photoshop CS4.” What you’ve gotten is a list and theoretical notions of what these features could, potentially, do for you, probably driven a bit by the seeding of the excellent Adobe marketing team. What you probably haven’t heard is a listing of what you will really use every day in CS4 if you are someone interested in correcting and adjusting photographic images. The reason you don’t is no one has time to digest the features before they rush out their articles to be first to press. Honestly, it takes about a year for me to fluidly incorporate new features in my workflow. Including a period of exposure to the CS4 beta, I’m just about getting to the saturation point as to what I really use and feel is a benefit in CS4. In some versions of Photoshop releases, my workflow honestly hardly changed at all. For Photoshop CS4, two features have become part of what I do every day and changed the way I work with images. These new features are the Adjustments Palette, and the Masks palette. Neither are, thus far, available in Elements.

I talk about each of these in context in my new book (The Adobe Photoshop Layers Book for CS4 due out in March of 2009). This blog is all about why I think these features are bound to change your process of image editing if you choose to use CS4.

The Adjustments Palette
Photoshop Adjustments palette
A bitter-sweet addition to CS4 is the Adjustments palette. The sweet part about the addition is that this palette takes the place of the many dialogs that appear for adjustment layers. The benefit is that the dialogs no longer have to be closed. You can create an adjustment layer or click on any existing adjustment layer in the layers palette, and the adjustment settings appear in the Adjustments palette – immediately. As you make any change, the changes are applied to the image and committed. Previously you had to accept the changes on the dialog by clicking [ok]. If you wanted to make additional changes, you would then have to double-click on the Adjustment layer thumbnail to open the palette back up to adjust the changes. Not any more. Every time the adjustment layer is active, the palette shows the settings you have stored and that are currently applied to the image. The Adjustments palette is ultimately convenient for accessing and making changes to adjustments, and it is a feature that can save many clicks in opening and addressing what used to be dialogs. The adjustments it offers are no different than in the dialogs. It is something that works very well, but for one small factor, the bitter part of the addition.

The bitter part of the Adjustment palette is that you need to have it in view all the time if you use adjustment layers to make any adjustments to your images. You don’t really have the opportunity to store the palette away and call it back, and if you did that would defeat the purpose of the palette’s advantage. The palette needs to be visible — not just in the palette bin, but in a prominent spot on screen, or you’ll have to go hunting for it when you need to make a change. And every time you make a new Adjustment layer, you need to use it, as what is an adjustment layer without adjustment?

Regretfully when an adjustment layer is not active, the palette only displays yet another, redundant means of creating adjustment layers. In fact none of the palette itself can boast ‘new’ features and utility. So it is ultimately useful for defining adjustment layer changes, and not so useful otherwise. If you are a user like myself that already needs Layers and History and Actions and Channels and Info, and maybe Paths and Brushes and Character and Paragraph…the ‘need’ to have the new Adjustments palette in view compounds the issues you may already be having with on screen landscape. Depending on your monitor size and the way you practice editing, this landscape may be more or less precious. While I find it is a bit inconvenient to make more space on my 17” laptop, when I work on my desktop and 30” Apple Cinema Display I do not miss the landscape and appreciate the simplicity. If Adobe offered an option to use the classic dialogs, it would probably have been best for the majority of users.

As it stands, there are advantages and convenience to the presence of the Adjustments palette, though it may be in contention with other features. But as you can’t get away from it, it will necessarily, to some extent, alter the way you work. It will certainly take some getting used to.

Masks Palette

The Masks palette in Photoshop CS4 is not the obligation that the Adjustments palette is. Masks is, instead, a distinct difference in function from the way users could previously work with layer masks. Although you can still work with masks the way you did prior to CS4, the Masks palette extends layer mask functionality by offering options such as virtual adjustment. That is, you can make slider-based adjustment to masks for such things as Density, Feathering/Blur, Refine (which opens a separate dialog) and Inversion. The palette itself will indeed take up more landscape on the screen, like the Adjustments palette, but it is not quite as intrusive as Adjustments as it is a palette that can be brought into view when needed, and stored in a grouping with other palettes.

The benefit to the Masks palette is that it actually adds to the functionality offered in Photoshop. Where changes to masks directly in previous versions of the program were permanent, changes using the slider in the Masks palette are more like adjustments themselves: the positions of the sliders can be changed at any time and the result on the mask itself changed or even removed. In this way the changes are virtual, and ultimately flexible, as you are not committed to a change as you make it. The ability to adjust masks as you go can come in handy for compositing, and I have found it very useful in working with manual HDR and Depth-of-Field compositing.

If you find yourself blurring and feathering masks, and otherwise refining mask edges, you’ll find a place for the Masks palette on your screen. Once the palette is there on screen and you adopt going to the Masks palette for mask adjustment (instead of seeking out permanent alterations like Gaussian Blur), you will find the feature is a new one that you need, and don’t want to be without.

To Sum Up
The two features do bring something new to the table for Photoshop CS4, and they will certainly alter the way you work somewhat by enforcement and somewhat by choice — of that you can be assured. For me the Masks palette is a giant step forward in handling mask content, and it is a much welcome addition. However, whether it is one so important as to ‘require’ an upgrade will depend on the way you work in the program, and your need for masks or the space you have for more palettes.

Richard’s newest book, The Adobe Photoshop Layers Book for CS4, will be available in stores this month! The book adds some 80 pages of new material including a section on manually producing HDR images. Get your copy as soon as it hits the shelves by pre-ordering on Amazon: Preorder your copy now

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Monday, July 21, 2008

The Photoshop Options You Should Never Use

Amongst the plethora of screens and functions and the thousands and thousands of options that you have in Photoshop and Elements for correcting, changing and composing your images, there are some options, features and functions you should never use. It might seem inconceivable that Adobe would put options you shouldn’t use in the program, but they are there, and some of them are named to sound downright savory. These features lurk in the user interface, and users make the same mistakes over and over by using them. The features and functions that you shouldn’t use span every nook and cranny of the program, from opening your images, to correcting, through saving/printing. Users apply them again and again until they learn what these features and functions are and to avoid them because of the damage they do to their images.

The list of features is tremendously long spanning all versions of Photoshop and Elements. Instead of listing all the features, let me simplify the list by making a few generalizations:

  • Don’t ever apply features just because they appear on a dialog and you feel obligated to move a slider or click a button.
  • Don’t ever apply features that don’t improve your image or your vision for it.
  • Don’t ever apply the features you have not experimented with enough to know how to apply with predictable results.

The crust of this biscuit is simply: don’t feel obligated to use features just because they appear on screen and in the program or ‘sound good’. What you should use are the features and functions (and buttons) that make sense, fit your workflow, and improve your images. Features that ‘make sense’ means that you know what the features do before you apply them to finish images, and not that you ‘click-and-pray’.

For example say you open the Levels dialog — which is an imperative tool for image correction. Once the dialog opens, you could click the Auto button. You could also click the White Point, Black Point and Gray balance eyedroppers and apply those — some tutorials may even suggest it. But, even if your image seems to improve on your screen, you may not be doing the image integrity any favors. The fact is that even brilliant features used incorrectly can run counter to what you really want to do for an image or even ruin it. It may be easy to go the fast way and click an Auto button, and it may produce pleasing results at a glance, but it can also compromise your images. And what is the biggest objection to applying things the right way? People want it quicker, and they will ultimately accept speed while sacrificing quality…For my images, it is unacceptable to sacrifice quality to save a few moments. It doesn’t make sense to spend lots of time to learn how to take the best pictures, lots of money to get good equipment, and toss away the quality of the images you captured because you can’t be bothered to spend time getting the corrections right.

Tools you shouldn’t use include those that might damage your images, as well as those you simply don’t know well enough to apply. That is, the list of tools you shouldn’t use is virtually different for every Photoshop user based on their level of experience and what they know. The list will change as you learn and gain experience with the program.

Regretfully learning the tools takes time. However, you can use your time learning more efficiently and cut time from experimentation and exploration. The first thing to do: make a short list of tools you know you should explore. Just start listing those you think you should know better. Don’t list more than 30. Make them tools that you think are important (you may find out otherwise). Next set aside a time — 15 or 20 minutes a day — to explore those features/functions. Plan to explore just one tool a day for as many days as there are tools on the list. To begin your exploration, learn the basics of any feature using the Help materials provided by Adobe. The information there will tell you the way the function was designed to perform and how to apply it. This is a useful starting point: you’ll find out how a feature is applied. Help will tell you little or nothing about the best way to use a feature. Reading up shouldn’t take more than 5 minutes.

Next try applying the feature/function on an image according to the instructions to see how it behaves in practice. Try to give it a workout using all the possibilities you can think of. Apply it to several different images. Spend between 10 and 15 minutes ‘playing’ with the tool. That should serve as your introduction, and you will probably learn a few things you didn’t know before. However, you’ve probably learned just enough to be dangerous…you may be able to apply the tool, but that may not tell you what it really does and why it works, and that can affect how you use it productively.

To learn proven techniques for the best way to apply features, may take a lot more effort, and sometimes weeks, months or even years of study, depending on the complexity of what you are trying to accomplish. It is the kind of time that not everyone can dedicate to learning. Sampling tutorials found on the web may be helpful, but choosing the right tutorials can be tricky and may not be cohesive with a holistic approach to image editing. Some tutorials may actually contradict one another, and it will be hard to sort the good tutorials from the bad, and the harmful. Beware of tricks and tips that you can’t get to work on images other than those used in the tutorial. Even some books that promise quick results or that are a series of effects may never do much to improve your process with image editing. A scattered approach that does not rely on solid process may prove more confusing than helpful. Many tutorials may be well-meaning, written by people who are excited about sharing their new-found successes. However, good intent doesn’t make for a good tutorial — and it may be that what you apply can harm your images…and it may be difficult to tell the difference.

Consulting books and courses by experts in the field, designed to get you up to speed, can save you time and effort. An expert’s years of experience can go to work for you by helping you steer toward the best features and how to use them — saving time in exploring the program. Just as you would invest in your camera or additional equipment like lenses, invest in yourself to gain the skills you need to make the best images…don’t expect the equipment or the program to do-it-for-you (you may want to read my blog about “magic tools”).

So, do yourself a favor and start a list of tools you shouldn’t use today, before you damage another image. Stop oogling at tools that sound like the solution to all your problems, and learn about yourself and what you really need to know. Focus on those that you know and that you can use productively to make your images better. I’d be glad to hear which tools are on your lists, and happy to help you answer your questions about them!

PS — There have been some changes and updates on the hiddenelements.com and photoshopcs.com layers websites that you may want to check out…with more to come. I added some elements 6 materials to hiddenelements.com and a switch to php page building so the site will be easier for me to maintain. I also added some materials to fill out the ‘under construction’ pages on the photoshopcs.com site. I look forward to hearing from visitors about the changes.

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